Multiplayer Game Software Engineer
Company: True Anomaly
Location: Denver
Posted on: February 18, 2025
Job Description:
YOUR MISSIONGame on! True Anomaly is developing a wargaming
capability to evaluate system and architecture performance, develop
and evaluate tactics and automated mission planning tools, and
evaluate requirements trades in realistic operational scenarios.
This role leverages your background in multiplayer game development
to expand our wargame capability, enabling networked local and
remote multiplayer participation.RESPONSIBILITIES
- Contribute to development of True Anomaly's space systems
wargame capability by developing and testing multiplayer access
over local and remote networks.
- Develop and integrate Python tools for managing players and
player access into the True Anomaly wargame environment.
- Support local and remotely-hosted wargames by managing player
connectivity during the events.
- Provide guidance to dedicated software engineers who build out
high-performance capabilities in C++ or other compiled
languages.
- Work proactively and independently in a fast-paced work
environment.QUALIFICATIONS
- Bachelor of Science (MS preferred) in engineering, computer
science, physics, math, or a related technical discipline.
- Typically 3-5 years experience (2+ with advanced degree)
designing games including games with networked multiplayer
participation.
- Experience with space-based games and physics simulations is
highly desired but not required.
- Excellent problem-solving and analytical skills, with the
ability to handle complex and dynamic mission scenarios.
- Willingness to develop new skills on the job as required to
support a variety of efforts.
- Experience with code configuration management tools such as
GitHub is highly desired.
- Experience with system behavior modeling including Finite State
Machines or Behavior Trees is a plus.
- Experience with C++ and Python is a plus.COMPENSATION
- Base Salary: $140,000-$190,000
- Equity + Benefits: including Health, Dental, Vision, HRA/HSA
options, PTO and paid holidays, 401K, Parental Leave.Your actual
level and base salary will be determined on a case-by-case basis
and may vary based on the following considerations: job-related
knowledge and skills, education, location, and
experience.ADDITIONAL REQUIREMENTS
- Work Location: Remote candidates will be considered with
occasional travel to Colorado Springs.
- Work environment: the work environment; temperature, noise
level, inside or outside, or other factors that will affect the
person's working conditions while performing the job.
- Physical demands: the physical demands of the job, including
bending, sitting, lifting and driving.This position will be open
until it is successfully filled. To submit your application, please
follow the directions below.#LI-Remote
#J-18808-Ljbffr
Keywords: True Anomaly, Denver , Multiplayer Game Software Engineer, IT / Software / Systems , Denver, Colorado
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